Tag: Diablo

Diablo IV Seems Like It’s Dead

Diablo IV had a huge launch out of the gate just a few months ago, with Blizzard proudly touting it as their biggest release of all time, and big plans for a heavily monetized future. Now, it seems like a ghost town. The always-online nature of the game means that, on a good day, you’l...

Can Diablo IV Overcome Itself?

Ican’t even imagine the stress of making a follow up to one of the most iconic franchises in gaming — and that challenge is probably the core of why Diablo IV has taken so long to release. I think if Diablo IV had not taken 475 years to develop and had come out pri...

Starfield is My New Diablo

I was pretty darn excited for Diablo IV over the course of the last several years. Unfortunately, while the final game is a technical achievement as far as artwork, sound effects, and music go — the core game isn’t very fun to play. It’s designed more like a slow ...

Diablo IV Seems Like It’s Dead

Diablo IV had a huge launch out of the gate just a few months ago, with Blizzard proudly touting it as their biggest release of all time, and big plans for a heavily monetized future. Now, it seems like a ghost town. The always-online nature of the game means that, on a good day, you’l...

Diablo IV Review: Death by a Thousand Cuts — FullCleared

I have never been so torn on a game that I so desperately want to love. I have spent thousands of hours playing Diablo games in my lifetime, and I was looking forward to spending a thousand more on Diablo IV. Unfortunately, the game isn’t even capturing enough of my attention for me to gr...

Diablo 4 earns over $666 million in sales, breaks records in first week

Diablo 4, the latest edition of a role-playing action game series, has garnered an astounding $666 million in sales within a week of its full launch on June 6. Activision Blizzard, the publisher, revealed that players have already clocked in an astonishing 30,000 years of playtime and obliterated...

Can Diablo IV Overcome Itself?

Ican’t even imagine the stress of making a follow up to one of the most iconic franchises in gaming — and that challenge is probably the core of why Diablo IV has taken so long to release. I think if Diablo IV had not taken 475 years to develop and had come out pri...

Diablo 4’s Beta Shows the Horror of Modern AAA Design

It’s been a rough couple of years for Blizzard Entertainment, going from one of the premier studios in the world to one mired in controversy, scandals, lawsuits, and destroying years’ worth of goodwill with their fans. Diablo 4 has been viewed as the hopeful return to grace for...

Starfield is My New Diablo

I was pretty darn excited for Diablo IV over the course of the last several years. Unfortunately, while the final game is a technical achievement as far as artwork, sound effects, and music go — the core game isn’t very fun to play. It’s designed more like a slow ...

The Good and The Bad of Diablo IV

Last time in the series previously titled “My Notes on Diablo IV,” I had just finished the campaign and I was in the post credits glow of game completion satisfaction and happiness. Now, I’ve invested many hours into the post-game content, as well as trying out a few differ...