Can Diablo IV Overcome Itself?

<p>Ican&rsquo;t even imagine the stress of making a follow up to one of the most iconic franchises in gaming &mdash; and that challenge is probably the core of why&nbsp;<em>Diablo IV&nbsp;</em>has taken so long to release.</p> <p>I think if&nbsp;<em>Diablo IV&nbsp;</em>had not taken 475 years to develop and had come out prior to the recent&nbsp;<em>Diablo II: Resurrected&nbsp;</em>remake, I would have given it a fairer shake. I wouldn&rsquo;t have been so recently reminded of just how great the classic action RPG era that this new installment is trying to invoke truly was. Instead,&nbsp;<em>Diablo IV</em>&nbsp;is now in the difficult position of having to face down&nbsp;<em>three other&nbsp;</em>excellent&nbsp;<em>Diablo&nbsp;</em>games. It has to tackle the still-wildly-popular&nbsp;<em>Diablo III,&nbsp;</em>the highly played (and monetized)&nbsp;<em>Diablo Immortal&nbsp;</em>which had the best launch in series history just a year ago, and the great and cheaper-to-buy&nbsp;<em>Diablo II: Resurrected,</em>&nbsp;which also just so happens to be a faithful current rendition of one of the most important games of all time.</p> <p><strong>I&rsquo;m kind of good on&nbsp;<em>Diablo</em>&nbsp;right now.</strong>&nbsp;I had hoped that the new game would spur my hype to new levels, but playing the beta weekends just had me fondly considering the past.</p> <p><em>I wasn&rsquo;t asked by or paid by Blizzard to write this, and I only earn money from my writing with your generous support.</em></p> <p><a href="https://xander51.medium.com/can-diablo-iv-overcome-itself-7b2fb3e6fec7"><strong>Visit Now</strong></a></p>
Tags: Diablo IV