In my previous article, we made a keyhole a socket interactor for they key. Now, I am going to make our head a socket interactor so we can place a crown over our head.
First, I’ve imported a crown and a table to set it on.

Next, we will add some components to our crown. I’ve added a Box Collider and a XR Grab Interactor. Drag the collider into the collider field.

That’s it for the crown. Now, let’s create our head.
In our XR Origin, our eyes are basically the Main Camera. So, I will create a child gameobject to the Main Camera and add a 3D sphere. Remember, our eyes are the camera, so we will want to drag the sphere above the actual camera. Then, we can disable the Mesh Renderer.