Tag: trouble

Chapter 1.6 ??? The Trouble with Prehistory

The 19th-century English polymath Herbert Spencer defined science as organized knowledge, which is as good a definition as any. Gathering, organizing, and sharing information — these actions are as old as the curious human mind. Older, actually, than the curious human mind, since evidence from...

The Trouble with Words

Words are curious things. They can be like good medicine to a sick body or a poison to the soul. The perfect words at the right time have the power to lift someone’s spirits to heaven, while the right combination of words can damn that same person to hell. Words can bring comfort to the heartb...

Tesla Is In Trouble

Lukasz Krupski has had a hell of a year, all thanks to Tesla. Krupski initially loved Tesla; he even sustained severe burns to his hands when, as an employee of Tesla, he single-handedly stopped a fire at a Tesla delivery centre in Oslo, Norway. This heroism didn’t go unnoticed, as Elon tweete...

Tesla Is In Trouble

Lukasz Krupski has had a hell of a year, all thanks to Tesla. Krupski initially loved Tesla; he even sustained severe burns to his hands when, as an employee of Tesla, he single-handedly stopped a fire at a Tesla delivery centre in Oslo, Norway. This heroism didn’t go unnoticed, as Elon tweete...

Kreso and Bubble Trouble, a 20-year tale.

Kresimir Cvitanovic (a.k.a Kreso) is a Croatian game developer most notable for the hit web series “Bubble Trouble”. Having started coding websites at a young age, he went on to create the series just as he was starting college in 2002. 3 games and nearly 20 years later, support for Flas...

Build speed trouble: what to do if a game???s build time increases x10

Before starting work on a game remaster, we already had a CI/CD pipeline in place. Project builds took an average of 40–100 minutes, but 6 months in, build times began to reach 3 (or more) hours. Here’s how you can fight back — and win! Developing games that have thousands o...