Behind the screens: The Movers and Shakers of the Video Game Industry

<p>Since their commercial birth in the 1950s as a technological oddity at a science fair, video games have been on an inexorable rise. Initially seen as children&rsquo;s entertainment, their innovation, creativity and adaptability have enabled them to attract fans of all ages and backgrounds.</p> <p>The creation of video games is a production chain that reminds me a lot of comic books, where the difficulty lies in the production of the stories, the drawing, the scripting, and so on. Once this is done, the same story is printed several times: first as part of a regular series, then in deluxe and compilation editions, etc.</p> <p><a href="https://medium.com/illumination/behind-the-screens-the-movers-and-shakers-of-the-video-game-industry-5ba771155d7c"><strong>Read More</strong></a></p> <p>&nbsp;</p>
Tags: Game Industry