Getting Unity VR Ready
<p>Now that we’ve got the Oculus Meta 2 set up, we can establish our connection with Unity to begin creating VR games.</p>
<p>First, be sure to have the latest version of Unity 2021.3.## installed. With this version selected, we will be creating a 3D (URP) Core project.</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:770/1*63khjq6sZ7jGQl0Q3Phktg.png" style="height:411px; width:700px" /></p>
<p>To make this blank sample scene appear in our VR headset, we need to install XR Plugin Management. This can be found in the Package Manager within Unity.</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:770/1*O-k_Tr9P652LPhFgSQo2ng.png" style="height:588px; width:700px" /></p>
<p>The XR Plug-in Management Package manages all our “behind-the-scenes” plugins for VR.</p>
<p><a href="https://medium.com/@kennethmclachlan11/getting-unity-vr-ready-8b259270f0a7"><strong>Click Here</strong></a></p>