Unity VR-Hand Configurations Continued
<p>We’ve successfully added a pair of hands to the scene but things are looking a bit stiff. Our hands aren’t grabbing anything or moving at all when we press the grip button or anything of the sort.</p>
<p>I’ve downloaded a Hands Animation kit from GameDevHq’s file base and imported the animations into the project.</p>
<p>Animating the hands is like animating any other thing in Unity. For this example, I will place two animations on the hands. The first will be open and the second will be closed into a fist.</p>
<p>I will be creating a new Animator Controller on the Left Hand Prefab. Create two states for the animations: Open and Closed.</p>
<p><a href="https://medium.com/@kennethmclachlan11/unity-vr-hand-configurations-continued-a9f7f4b6ec41"><strong>Click Here</strong></a></p>