Unity VR-Hand Configurations Continued

<p>We&rsquo;ve successfully added a pair of hands to the scene but things are looking a bit stiff. Our hands aren&rsquo;t grabbing anything or moving at all when we press the grip button or anything of the sort.</p> <p>I&rsquo;ve downloaded a Hands Animation kit from GameDevHq&rsquo;s file base and imported the animations into the project.</p> <p>Animating the hands is like animating any other thing in Unity. For this example, I will place two animations on the hands. The first will be open and the second will be closed into a fist.</p> <p>I will be creating a new Animator Controller on the Left Hand Prefab. Create two states for the animations: Open and Closed.</p> <p><a href="https://medium.com/@kennethmclachlan11/unity-vr-hand-configurations-continued-a9f7f4b6ec41"><strong>Click Here</strong></a></p>
Tags: VR Hand