Unity VR — Teleport Locomotion
<p>Within the Unity VR world, there are things called Teleportation Areas. Teleportation Areas are typically used by generating a “line” from your controller and it enables the Player to teleport to that location.</p>
<p>VR is a strange world and motion sickness is definitely a thing if VR isn’t done properly. Using Teleportation Areas is an effective way to reduce motion sickness among Players.</p>
<p>Within my scene provided by GameDevHQ, there are Teleportation Areas set throughout the Pentathlon Course. If you aren’t following the specific scene that I have, you can create a Teleportation Area by creating a new XR Game Object and you can place and size the Teleportation Area however you’d like.</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:435/1*mNGy-7WTyT88bSwqLkfPLA.gif" style="height:943px; width:395px" /></p>
<p>To make use of the Teleportation Areas, we have to add a Teleportation Provider to the XR Origin.</p>
<p><a href="https://medium.com/@kennethmclachlan11/unity-vr-teleport-locomotion-e4f11bff5cda"><strong>Learn More</strong></a></p>