Unity in VR — Main Camera
<p>The Main Camera functions much like any other and serves as the player’s viewpoint, as one might expect since it’s strapped to your head.</p>
<p>Another thing that’s on the Main Camera is the Tracked Pose Driver. What the Tracked Pose Driver does, is that it takes in a position and rotation input and applies it to this Game Object’s Transform. In this case, it’s the Main Camera.</p>
<p>The Tracked Pose Driver allows the Rotation and Position to reference to the Position input. This allows the camera to move around with your head while immersed in the VR environment.</p>
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