5 Short Indie Games that Made Way Over a Million Dollars
<p>A list of five recent short-form games that made huge gains for their small teams.</p>
<p>Indie games are a viable business for developers who are willing to pour their heart into a concept. But a concept isn’t enough; it takes hard work on content, art, grit to keep going, and a solid marketing strategy to get the game out there.</p>
<p>In this article I’ll use Steam reviews as a way to measure the gross revenue of these games, where indies said that reviews typically account for <a href="https://www.reddit.com/r/gamedev/comments/txgmcy/out_of_how_many_people_who_buy_a_game_write_a/?utm_source=share&utm_medium=ios_app&utm_name=iossmf" rel="noopener ugc nofollow" target="_blank">1–3% of the actual downloads of a game</a>. I won’t account for sale prices or other platform revenue.</p>
<p>Let’s take a look at 5 games that were released in the last seven years.</p>
<p><a href="https://bootcamp.uxdesign.cc/5-short-indie-games-that-made-way-over-a-million-dollars-51b861ab463e"><strong>Read More</strong></a></p>