5 Short Indie Games that Made Way Over a Million Dollars

<p>A list of five recent short-form games that made huge gains for their small teams.</p> <p>Indie games are a viable business for developers who are willing to pour their heart into a concept. But a concept isn&rsquo;t enough; it takes hard work on content, art, grit to keep going, and a solid marketing strategy to get the game out there.</p> <p>In this article I&rsquo;ll use Steam reviews as a way to measure the gross revenue of these games, where indies said that reviews typically account for&nbsp;<a href="https://www.reddit.com/r/gamedev/comments/txgmcy/out_of_how_many_people_who_buy_a_game_write_a/?utm_source=share&amp;utm_medium=ios_app&amp;utm_name=iossmf" rel="noopener ugc nofollow" target="_blank">1&ndash;3% of the actual downloads of a game</a>. I won&rsquo;t account for sale prices or other platform revenue.</p> <p>Let&rsquo;s take a look at 5 games that were released in the last seven years.</p> <p><a href="https://bootcamp.uxdesign.cc/5-short-indie-games-that-made-way-over-a-million-dollars-51b861ab463e"><strong>Read More</strong></a></p>