How to Run Your First Design Meeting with a Client

<p>The first client meeting can be intimidating, especially for beginners. I still get nervous before one, even with practice and preparation. My design projects are typically web or mobile applications, but you can interchange them with whatever project you work on.</p> <p>Some people have clients right from the start, some have to go in trying to win a bid. Either way, here are a few tips that I&rsquo;ve discovered along the way that will hopefully help you the next time you&rsquo;re out in the field with a client.</p> <h1>Before</h1> <h2>Meet with your managers/peers to get their thoughts</h2> <p>My manager typically walks me through a project to establish a foundation of what we&rsquo;re doing and why. This isn&rsquo;t the time to get super detailed, leave that part up to your client. This process is used to define what information you&rsquo;re missing and form the start of your client meeting.</p> <p>If you think you&rsquo;ve got a pretty clear idea of what&rsquo;s ahead, and you&rsquo;re able to sync with a developer, you can get some rough estimates of timelines. However, I would not recommend promising any deadlines or deliverables on the very first meeting. Instead, save these estimates for when the client starts giving you more ideas than you can count, and then you can determine what needs to get cut.</p> <p><a href="https://medium.com/quark-works/how-to-run-your-first-design-meeting-with-a-client-7a8a113112b1"><strong>Click Here</strong></a></p>
Tags: Meeting Client