The age of Agile must end

<p>As startups refocus on &ldquo;operational efficiency,&rdquo; let&rsquo;s emphasize that&nbsp;<a href="https://uxdesign.cc/operational-efficiency-and-operational-efficacy-defining-designops-metrics-b5a2c8fe40b7" rel="noopener" target="_blank"><strong>efficiency</strong></a><strong>&nbsp;is a way of working</strong>, not your headcount.</p> <p>Agile development has been the #1 operational principle of tech for&nbsp;<a href="https://archive.org/details/agileprojectmana0000schw" rel="noopener ugc nofollow" target="_blank">over 20 years</a>, unchecked, unquestioned. Yet, it has fundamental flaws that have been glaring at us all along.</p> <h2><strong>Flaw #1:&nbsp;</strong>Humans are not machinery.</h2> <h2><strong>Flaw #2:&nbsp;</strong>Design is not inventory.</h2> <h2><strong>Flaw #3:&nbsp;</strong>Product can&rsquo;t be defined by what can be accomplished by an arbitrary number of people of arbitrary skill and experience in a two-week sprint.</h2> <p><a href="https://uxdesign.cc/the-age-of-agile-must-end-bc89c0f084b7"><strong>Read More</strong></a></p>
Tags: age Agile