The age of Agile must end
<p>As startups refocus on “operational efficiency,” let’s emphasize that <a href="https://uxdesign.cc/operational-efficiency-and-operational-efficacy-defining-designops-metrics-b5a2c8fe40b7" rel="noopener" target="_blank"><strong>efficiency</strong></a><strong> is a way of working</strong>, not your headcount.</p>
<p>Agile development has been the #1 operational principle of tech for <a href="https://archive.org/details/agileprojectmana0000schw" rel="noopener ugc nofollow" target="_blank">over 20 years</a>, unchecked, unquestioned. Yet, it has fundamental flaws that have been glaring at us all along.</p>
<h2><strong>Flaw #1: </strong>Humans are not machinery.</h2>
<h2><strong>Flaw #2: </strong>Design is not inventory.</h2>
<h2><strong>Flaw #3: </strong>Product can’t be defined by what can be accomplished by an arbitrary number of people of arbitrary skill and experience in a two-week sprint.</h2>
<p><a href="https://uxdesign.cc/the-age-of-agile-must-end-bc89c0f084b7"><strong>Read More</strong></a></p>