Tag: WebGL

Stunning Dot Spheres with WebGL

Beautiful, interactive WebGL globes have had something of a moment in the spotlight lately with both Stripe and GitHub featuring them prominently on their homepages. Each later went on to write a blog post about how they did so (Stripe’s is here and GitHub’s...

Implementing Animated Water with Reflections and Refractions in WebGL

Water is one of the most challenging and rewarding elements to render in computer graphics, especially in real-time. Good-looking water is visually appealing and I’ve always been fascinated by the challenge of rendering realistic water. This is why I have worked on adding water to my WebGL eng...

Creating a Game in 48 hours with a Custom WebGL Engine

Last weekend was the 54th edition of Ludum Dare, a game jam where you have to develop a game in 48 hours for a given theme. In the Compo variant, you have to work alone and create everything during the event; no existing assets are allowed, and no AI generators either. This was my 15th succe...