Tag: Monsters

Unity 2D Mobile Adventure: Designing an Abstract Class for the Monsters

Today, I was continuing the GameDevHQ 2D Mobile Adventure project, and the goal for today was to design a parent script for the monster objects. This script will cover all monster basic movements and trigger their animations. Then, through inheritance, I’ll create scripts for each unique monst...

The Mythical Creature Design Team’s Christmas Monsters Get Reviewed

Good afternoon team. Glad we all here in the Mythical Creature Design department could sit down for a little talk. After a hard year, I thought you would love the last assignment. I asked you to give me holiday creature for Christmas who would help guide children down the path of good. What never su...