Tag: Direction

Action Without Thinking Is Like A Donkey Without Any Direction

We aren’t those donkeys. We are HUMANS. We have brains. We can think. And that makes us stand out. Action is really needed. But action doesn’t guarantee any result. So once we are into it, things may not work. And that’s when another road has to be already in our mind. ...

Designing for Aesthetic in Video Games Art Direction

Part of video game art direction is clear communication. However overoptimizing for an immediate unambiguous reading of your message can make the aesthetic of your game suffer and reduce the playfulness of your visuals. Whenever I talk about art direction, I always emphasize three points. I focus...

Introduction to Art Direction for Games

In this article I will cover a beginner friendly intro to art direction for video games. Using practical examples from games already out there, I will help you take your first steps to improve the visuals of your projects and give you further resources on how to best continue learning. This is also ...