That which makes us human
<p>There’s a lot of talk right now about the <a href="https://uxdesign.cc/the-many-deaths-of-ux-design-85a255e3676f" rel="noopener" target="_blank">death of UX</a>, the <a href="https://www.suffsyed.com/the-end-of-design-report" rel="noopener ugc nofollow" target="_blank">end of design</a> as a discipline, and how the machines will replace us all.</p>
<p>Counterarguments include the current limitations of AI and the unique contributions designers bring to the table, such as: <a href="https://uxdesign.cc/nextgen-part-one-designer-skills-ai-and-technology-cant-replace-d9c7da298eb9" rel="noopener" target="_blank">creativity, critical thinking, and empathy.</a></p>
<blockquote>
<p>“I’ve said it before, but I’ll say it again…</p>
<p>Designers won’t be replaced by AI.<br />
They’ll be replaced by designers using AI.</p>
<p>This is true with every technological shift.”</p>
<p>— </p>
<p><a href="https://medium.com/u/f9487014900b?source=post_page-----9058e2706d14--------------------------------" rel="noopener" target="_blank">Mia Blume</a></p>
</blockquote>
<p>I’ll provide some practical examples of how I’ve used psycho-sociological theory to design human-centered experiences and how that which makes us human will mean even more in the age of AI.</p>
<h1>Designing for delight</h1>
<p>Early in my career as a product designer, I was working on an app for patients undergoing chemotherapy when the client asked <em>“How can we make this experience delightful?”</em></p>
<p>Once I got over my initial shock from the contradictions inherent to that question, I dug a little deeper.</p>
<p><a href="https://uxdesign.cc/that-which-makes-us-human-9058e2706d14"><strong>Click Here</strong></a></p>