That which makes us human

<p>There&rsquo;s a lot of talk right now about the&nbsp;<a href="https://uxdesign.cc/the-many-deaths-of-ux-design-85a255e3676f" rel="noopener" target="_blank">death of UX</a>, the&nbsp;<a href="https://www.suffsyed.com/the-end-of-design-report" rel="noopener ugc nofollow" target="_blank">end of design</a>&nbsp;as a discipline, and how the machines will replace us all.</p> <p>Counterarguments include the current limitations of AI and the unique contributions designers bring to the table, such as:&nbsp;<a href="https://uxdesign.cc/nextgen-part-one-designer-skills-ai-and-technology-cant-replace-d9c7da298eb9" rel="noopener" target="_blank">creativity, critical thinking, and empathy.</a></p> <blockquote> <p>&ldquo;I&rsquo;ve said it before, but I&rsquo;ll say it again&hellip;</p> <p>Designers won&rsquo;t be replaced by AI.<br /> They&rsquo;ll be replaced by designers using AI.</p> <p>This is true with every technological shift.&rdquo;</p> <p>&mdash;&nbsp;</p> <p><a href="https://medium.com/u/f9487014900b?source=post_page-----9058e2706d14--------------------------------" rel="noopener" target="_blank">Mia Blume</a></p> </blockquote> <p>I&rsquo;ll provide some practical examples of how I&rsquo;ve used psycho-sociological theory to design human-centered experiences and how that which makes us human will mean even more in the age of AI.</p> <h1>Designing for delight</h1> <p>Early in my career as a product designer, I was working on an app for patients undergoing chemotherapy when the client asked&nbsp;<em>&ldquo;How can we make this experience delightful?&rdquo;</em></p> <p>Once I got over my initial shock from the contradictions inherent to that question, I dug a little deeper.</p> <p><a href="https://uxdesign.cc/that-which-makes-us-human-9058e2706d14"><strong>Click Here</strong></a></p>
Tags: AI Human