Enemy Wave Spawner in Unity

<p>Today&rsquo;s core programming challenge will focus on using a coroutine to control how our enemies spawn into the game.</p> <p><strong>Objective:</strong>&nbsp;Create a coroutine that will make it so more and more enemies appear per wave.</p> <h1>Adding Wave Indicator text</h1> <p>We&rsquo;ll use a set of variables to control the wave spawning, and another set to set the wave indicator text on the screen. For the text, we&rsquo;ll use&nbsp;<a href="https://docs.unity3d.com/Manual/com.unity.textmeshpro.html" rel="noopener ugc nofollow" target="_blank"><strong>TextMeshPro</strong>,</a>&nbsp;a more advanced high-quality alternative to the regular UI text.</p> <p><a href="https://medium.com/geekculture/enemy-wave-spawner-in-unity-f6d63f1dce4d"><strong>Read More</strong></a></p>
Tags: Spawner Unity