Enemy Wave Spawner in Unity
<p>Today’s core programming challenge will focus on using a coroutine to control how our enemies spawn into the game.</p>
<p><strong>Objective:</strong> Create a coroutine that will make it so more and more enemies appear per wave.</p>
<h1>Adding Wave Indicator text</h1>
<p>We’ll use a set of variables to control the wave spawning, and another set to set the wave indicator text on the screen. For the text, we’ll use <a href="https://docs.unity3d.com/Manual/com.unity.textmeshpro.html" rel="noopener ugc nofollow" target="_blank"><strong>TextMeshPro</strong>,</a> a more advanced high-quality alternative to the regular UI text.</p>
<p><a href="https://medium.com/geekculture/enemy-wave-spawner-in-unity-f6d63f1dce4d"><strong>Read More</strong></a></p>