Creating a SDK from scratch

<p><em>Our Javascript SDK is one of the latest projects to be released and open sourced by Bynder. The acronym SDK stands for Software Development Kit, which is a quite vague description, so this project in concrete resulted in a Javascript library, obtainable through&nbsp;</em><a href="https://www.npmjs.com/package/@bynder/bynder-js-sdk" rel="noopener ugc nofollow" target="_blank"><em>NPM</em></a><em>, that provides a simple and easy way of communicating with&nbsp;</em><a href="http://docs.bynder.apiary.io/" rel="noopener ugc nofollow" target="_blank"><em>Bynder&rsquo;s API</em></a><em>.</em></p> <h2>Introduction</h2> <p>Itall started at&nbsp;<a href="http://garagebeer.co/" rel="noopener ugc nofollow" target="_blank">Garage Beer</a>, one of the many craft beer places we coincidently have less than 10 minutes walking from our office in&nbsp;<a href="https://www.bynder.com/en/about-us/offices/barcelona/" rel="noopener ugc nofollow" target="_blank">Barcelona</a>, with a discussion that some of us belonging to integrations squad were having about the future of the team in terms of work and autonomy.</p> <p>At the time in Bynder, there were already several SDKs in an advanced state of development (such as the&nbsp;<a href="https://github.com/Bynder/bynder-c-sharp-sdk" rel="noopener ugc nofollow" target="_blank">C#</a>&nbsp;and&nbsp;<a href="https://github.com/Bynder/bynder-java-sdk" rel="noopener ugc nofollow" target="_blank">Java</a>&nbsp;ones) and we talked about how relevant would it be to have a JavaScript SDK to deal with the requests we were already having and to complement our offer in terms of integrations. And that&rsquo;s how it all began.</p> <p><a href="https://medium.com/bynder-tech/creating-a-sdk-from-scratch-2809ded9fa8a"><strong>Learn More</strong></a></p>
Tags: SDK Scratch