Writing my own game recommendation system
<p>Have you ever finished a game and found yourself at a loss for what to play next? I certainly have. I recently finished playing The Legend of Zelda: Breath of the Wild, and I was looking for some recommendations for my next game. I couldn’t find a good recommendation system online, so I decided to write my own.</p>
<p><em>This is not intended for wide public usage, mostly it’s just a weekend hack for personal use.</em></p>
<p>I decided to use my Chromebook, Bard / ChatGPT, and Github Codespaces to build my own recommendation system. I wanted to keep it minimal and avoid setting up all the different environments I needed, like node env, typescript, Go env, Jupyter Notebooks, and more. Why I needed different envs? keep reading. This made it easier to focus on the task at hand: building a game recommendation system that worked for me. <a href="https://github.com/features/codespaces" rel="noopener ugc nofollow" target="_blank">Codespaces</a> is a great way to develop and gives you web-based VSCode, terminal access, and many more, plus it’s free up to 120 hours/month.</p>
<p><a href="https://tatocaster.medium.com/writing-my-own-game-recommendation-system-b7bab5186d97"><strong>Read More</strong></a></p>