Lost in Vivo, developed by KIRA, is an incredibly underrated psychological and survival horror game heavily inspired by the Silent Hill games. It is revered among indie-horror fans, especially those among us who love what Team Silent done with Silent Hill back in the day, and I wholly recommend it to anyone who fits into that category (side note: please, Konami — we need more Silent Hill). For a game developed largely by just one person, I wouldn’t hesitate to call it an essential horror experience.
I played through it recently, and it’s one of the few games that genuinely scared the shit out of me — unfortunately quite a rarity these days. The atmosphere is masterfully crafted and it does not conform to “jump-scare” horror, which is a blessing in itself.
Trailer for Lost in Vivo
On the surface level, the plot is relatively simple: you’re walking your service dog; your dog gets swept away into the sewers by the rain; and you climb into the sewers to get your dog back. It might sound a bit out there, but that’s what any good dog owner would do, right?