An Indie Developer’s Guide to Publishers
<p>I’ve made a bunch of indie games over the last 15+ years and have had my fair share of dealings with publishers, and I’ve also heard a LOT about publishers through other indies in private channels. Talking to publishers is one of the things I get the most questions about, even from developers I would consider pretty established, and I realize that part of the reason for this is that there’s just so little information out there about that side of game development. So I wanted to talk a bit through what I know about indie games publishing in the hopes that it will help people out there to navigate the space.</p>
<p>This will not include information about specific publishers or deals to keep people’s info confidential. I’m only going to go over the absolute basics; every developer-publisher relationship has unique circumstances.</p>
<p><a href="https://medium.com/@banovg/an-indie-developers-guide-to-publishers-eb896a05353"><strong>Learn More</strong></a></p>