My Favorite Video Game Light Gun Peripherals

<p>These days, light gun games are few and far between. But at a time, there was something about playing a home conversion of a popular arcade game, using a light gun as originally intended instead of trying to fumble around with a controller and an on-screen cursor. Ask anyone that played the home versions of&nbsp;<em>Revolution X</em>&nbsp;to get an idea of how awful this felt (especially the Sega Saturn version &mdash; yuck.)</p> <p>So, yeah, playing with a light gun was way better. And while options are few and far between now (save for using a PlayStation Move controller to enjoy&nbsp;<em>Deadstorm Pirates</em>&rsquo; excellent conversion on the PS3), the ones that exist are pretty reasonable when it comes to accuracy. Depending on the game, of course.</p> <p>But I figured I would use today&rsquo;s blog to discuss my favorite light gun peripherals, and what made them so special. So, without further ado, let&rsquo;s go!</p> <p><strong>The NES Zapper</strong></p> <p>I consider this one of the first light guns on the market. Now, I know that Ralph Baer&rsquo;s original video game set-up from back in &ldquo;the day&rdquo; had a lightgun that looked like a pistol and what-not, but the Zapper had more accuracy due to its ability to reflect images on-screen. That means you could play&nbsp;<em>Duck Hunt</em>&nbsp;and, depending on your distance from the television, you could actually hit ducks without the dog laughing at you. (That jerk.)</p> <p><a href="https://medium.com/@robertworkman_Disruptor/my-favorite-video-game-light-gun-peripherals-cfeba1248d9"><strong>Read More</strong></a></p>