Is Gameplay Finally the Priority for Developers?

<p>Videogame graphics have been on an upward quality trend for as long as games have existed. And for almost as long, they&rsquo;ve been pried open and inspected by critics and audiences alike.</p> <p>When initial gameplay of&nbsp;<a href="https://www.theguardian.com/games/2023/apr/26/pushing-buttons-unrecord-game" rel="noopener ugc nofollow" target="_blank"><em>Unrecord</em></a>&nbsp;&mdash; the photorealistic indie FPS which viewers scarily likened to US police bodycam footage &mdash; was released in Spring of 2023, it predictably garnered a healthy dose of media attention for being so believable. But it also wowed gamers for this same reason.</p> <p>Flashy graphics are no doubt a slick thing to show off in press releases and trailers; take the lens off of indie titles for just a moment, look at the trailers for any recent and upcoming AAA releases &mdash; your&nbsp;<a href="https://www.youtube.com/watch?v=1O6Qstncpnc" rel="noopener ugc nofollow" target="_blank"><em>Hogwarts Legacy</em></a>&rsquo;s and your&nbsp;<a href="https://www.youtube.com/watch?v=nq1M_Wc4FIc" rel="noopener ugc nofollow" target="_blank"><em>Spiderman 2</em></a>&rsquo;s &mdash; and it&rsquo;s easy to see an industry focus on visually-striking games. It&rsquo;s even easier to see&nbsp;<em>why&nbsp;</em>this is the case, after Harry Potter&rsquo;s interactive prequel-spawn made a cool&nbsp;<a href="https://www.statista.com/statistics/1383190/hogwarts-legacy-game-retail-sales-worldwide/" rel="noopener ugc nofollow" target="_blank">$850 million within its first two weeks</a>.</p> <p><a href="https://medium.com/@My_Two_Sense/is-gameplay-finally-the-priority-of-game-development-4a5b56efdf97"><strong>Read More</strong></a></p>