No One Really Asked For a Castlevania Fighting Game, But the Fact We Got One — and a Pretty Good One — Is Wild

<p>So let&rsquo;s flash back a few years, to around 2005 or 2006 or so. Someone in a Konami board room was probably going, &ldquo;You know, we need to get&nbsp;<em>Castlevania</em>&nbsp;on the Wii somehow. It&rsquo;s a beloved franchise, right? And even lower-end games like&nbsp;<em>Castlevania 64</em>&nbsp;has seen some kind of following. So, what can we do?&rdquo;</p> <p>And someone, in reply, said, &ldquo;Fighting game.&rdquo;</p> <p><iframe frameborder="0" height="480" scrolling="no" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2F6XJWSu1QqCI%3Ffeature%3Doembed&amp;display_name=YouTube&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D6XJWSu1QqCI&amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2F6XJWSu1QqCI%2Fhqdefault.jpg&amp;key=a19fcc184b9711e1b4764040d3dc5c07&amp;type=text%2Fhtml&amp;schema=youtube" title="Castlevania Judgment (Wii) Playthrough - NintendoComplete" width="854"></iframe></p> <p>Now, I&rsquo;m not sure what prompted that, or how Konami came up with approving&nbsp;<em>Castlevania Judgment</em>&nbsp;when another 3D action game like what we got on the PS2 would&rsquo;ve sufficed. But the end results are&hellip;pretty surprising, to say the least.</p> <p><em>Judgment&nbsp;</em>released in 2008 for the Wii, coming at a time when the system was super high in popularity. And though it wasn&rsquo;t as best-selling as&nbsp;<em>Symphony of the Night</em>&nbsp;(for obvious reasons),&nbsp;<em>Judgment</em>&nbsp;still found a pretty good following. Despite its bizarre nature.</p> <p><a href="https://medium.com/@robertworkman_Disruptor/no-one-really-asked-for-a-castlevania-fighting-game-but-the-fact-we-got-one-and-a-pretty-good-f32187f4b577"><strong>Website</strong></a></p>