Day 145: Beautiful Games Final (Fog/Volumetric Light & Reflection Probes framework.)

<p>Oh yes, yes we can! Question is, to what? The magic staff could emit something, but probably not fog. I had an idea to put an iron maiden in the middle of the room, but I don&rsquo;t see an option for that.</p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:770/1*wZadHFQmPWSdz0f6KPIbuA.png" style="height:288px; width:700px" /></p> <p>A seance table works so well for this environment!</p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:770/1*JJpsFsdIXBq4sO3no46A8Q.gif" style="height:335px; width:700px" /></p> <p>Had to increase environmental lighting just to see what I&rsquo;m doing.</p> <p>I want to have some emissions from this Seance table, but let&rsquo;s bring in the fog first.</p> <p><a href="https://medium.com/@little_michael101/day-145-beautiful-games-final-fog-volumetric-light-reflection-probes-framework-5e70f15eaf96"><strong>Website</strong></a></p>