Starfield, a Science Fiction Video Game, is Strangely Anti-Science
<p><em>Starfield</em> boasts over 1000 planets, which is a lot by any measure. Most of them are barren, bleak expanses punctuated by a couple of close-ish map markers that are <em>just</em> far enough away to be annoying. You can jump from one end of the galaxy to another in a blink of the eye, but traversing a mile of terrain takes several minutes, and even longer if you are weighed down by random crap you think you need but actually don’t.¹ My kingdom for a buggy, hoverboard, or Segway.</p>
<p>Many of these locations are abandoned scientific facilities. Research labs. Pharmaceutical plants. Derelict space stations. The first time I came upon such a location, I was filled with the sort of wonder only stories can impart. What happened here? Why was it abandoned? Poised on the edge of space, did the scientists stare into all that nothing and lose their minds?² Did they run out of funding? Did they have a change of heart and join the circus?</p>
<p>Turns out, the place wasn’t really abandoned at all. It was under new management.</p>
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