We tried making our first game in 72 hours.

<p>Long story short, after getting laid off for the second time within ten months, I wasn&rsquo;t in the mood for anything but updating my website and searching for jobs. One day, my fiance asked me to make our first game by participating in a game jam called Ludum Dare. I thought it could be a good way to take my mind off things. &ldquo;Cool! I&rsquo;m in.&rdquo;</p> <h1>Day 0</h1> <p>Before the jam, we wanted to look for some popular tools out there for game design. Right from the beginning, my partner already expressed a big interest in pixel art. &ldquo;It reminds me of the Impressionism,&rdquo; he said. Eventually, we decided to go with Aseprite for making pixel art, and Godot game engine for top-down isometric.</p> <p>This is the first animation I made to study the jumping cycle:</p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:110/1*isqe0E4-YrH7dnGUIjLuug.gif" style="height:80px; width:100px" /></p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:770/1*Uqr6oAsV6tCdIzCKLolSZw.jpeg" style="height:94px; width:700px" /></p> <p>Alien frog &mdash; a study of jump-in-place cycle</p> <p>During our brainstorming session (I mean lunch), we came up with an idea to recreate an old game and spice it up a little bit. My partner showed me a favorite childhood board game of his called Parcheesi. &ldquo;I know this one,&rdquo; I said excitedly. In Vietnam, we call this &ldquo;Horse Race Chess&rdquo; aka. Cờ C&aacute; Ngựa. Rolling up my sleeves, I started sketching some character design ideas in Illustrator.</p> <p><a href="https://medium.com/@emillionideas/we-tried-making-our-first-game-in-72-hours-26ffd6d2174f"><strong>Website</strong></a></p>
Tags: First Game