Tag: raycaster

Devlog #1 — Writing a raycaster in 2023

Welcome to a devlog for a retro arena FPS I am working on. If you want to know more about the project, go read the first devlog. Each Saturday, I am going to share project updates as well as more technical discussion on writing my own engine in C++. This week I want to talk about the core of my...

Devlog #1 — Writing a raycaster in 2023

Welcome to a devlog for a retro arena FPS I am working on. If you want to know more about the project, go read the first devlog. Each Saturday, I am going to share project updates as well as more technical discussion on writing my own engine in C++. This week I want to talk about the core of my...