Tag: projections

Game developer’s guide to graphical projections (with video game examples), Part 2: Multiview

In this series we’re learning how to draw 3D objects onto 2D surfaces, a process known as graphical projection. If you have no idea what I’m talking about, you should read Part 1: Introduction. Here’s the big picture: Today we’ll look at the bottom-left corner,...

Planar and Spherical Projections of a Point Cloud (Using Open3D)

A point cloud is a collection of points in 3-dimensional coordinate space represented by x, y, and z axes. These points may just form a geometric shape or more complex structures such as a 3-dimensional representation of the real world. Various libraries, even with open-sources, such as the Poi...