Tag: GIMP

Adding A Boss Fight Part 1: Converting A 3D Model To A 2D Sprite | Unity & GIMP

At long last, it’s time to add a boss to our space shooter. This boss will appear after all of the enemy waves, complete with a set of unique attacks and behaviors. I’ll divide up the process of adding a boss fight into multiple parts, starting off with how to convert a 3D model into a 2...