Introduction to Zenith Strife.

<p>It&rsquo;s been a while since I, Lu, founder of Muraco has written an update for you all.</p> <p><strong>Welcome, Zenith Strife!</strong></p> <p>You may know this IP as POP, but we have now locked in the name (or in the final stages of it). We have been working hard behind the scenes and of course we had to slow down a bit due to research, learning about Netcode/Rollback Netcode, and really deciding on the direction we want to take this game into. As for myself, being the sole developer on the project I do almost exclusively all the heavy lifting from the system design, tuning, to the construction of the API, code and much more. I do have some amazing staff that help with UX/QA, designing of characters and amazing artists! Also, have staff that works with me on the branding side of things (or the more &ldquo;boring&rdquo; features, to say the least).</p> <p><a href="https://medium.com/@muracostudiollc/introduction-to-zenith-strife-b14e90a3eae6"><strong>Click Here</strong></a></p>
Tags: Zenith Strife