Building a Web Game with Go & htmx
<p>Building a web app typically requires two primary components: a backend stack for data processing and business logic, and a frontend stack dedicated to visual presentation. While backend technology has remained relatively consistent, frontend development continues to grow more complex with frameworks such as React, Vue, and others. This is where htmx emerges, offering a refreshing, simpler alternative in the dynamic world of front-end development.</p>
<p>To highlight some of htmx’s features, I’ve created a straightforward multiplayer board game using <a href="https://go.dev/" rel="noopener ugc nofollow" target="_blank"><em>Go</em></a><em> & </em><a href="https://htmx.org/" rel="noopener ugc nofollow" target="_blank"><em>htmx</em></a>. Before we delve into the game’s mechanics, let’s take a brief overview of htmx.</p>
<p><em>No deep knowledge of the Go programming language is necessary to follow along. I’ll emphasize the key concepts and make clear the essential code snippets for better understanding.</em></p>
<p><a href="https://blog.stackademic.com/building-a-web-game-with-go-htmx-2c7fa637d923"><strong>Learn More</strong></a></p>