Video Game Addiction, Not Video-Driven Violence, is the Problem
<p>Presidential candidates from both <a href="https://www.washingtonexaminer.com/news/washington-secrets/rfk-jr-cites-prozac-video-games-for-rise-in-mass-shootings-not-guns" rel="noopener ugc nofollow" target="_blank">major</a> <a href="https://www.forbes.com/sites/lisettevoytko/2019/08/05/trump-blames-video-games-for-shootings-but-research-doesnt-support-that/?sh=546dd72d11dc" rel="noopener ugc nofollow" target="_blank">parties</a> have blamed violent video games for contributing to mass shootings, a notion <a href="https://www.thenationshealth.org/content/49/8/1.2" rel="noopener ugc nofollow" target="_blank">shared</a> by many Americans. Yet researchers at the Stanford <a href="https://fortune.com/2023/05/02/stanford-researchers-scoured-every-reputable-study-link-between-video-games-gun-violence-politics-mental-health-dupee-thvar-vasan/" rel="noopener ugc nofollow" target="_blank">Brainstorm Lab</a> were the latest to study all of the available evidence and conclude that nobody has demonstrated a link between playing video games and violent behavior.</p>
<p>While we’re concerned about the non-existent connection between playing video games and hurting others, we’ve been ignoring the very real problem of video game addiction.</p>
<p>For years, many mental health experts rejected the notion that video games could be addicting. They wanted to reserve the term addiction for out-of-control and self-harming consumption of substances like alcohol, cocaine, cigarettes and prescription pain meds. But the more we look, the more similarities we see between substance abuse and how some individuals interact with video games.</p>
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