Using Xcode 14.3.1 on macOS Sonoma
<p>Just updated your MacBook to Sonoma to try out the SwiftData or Game Porting Toolkit and lost access to your work project locked behind Xcode 14.3.1? Fear not! Even though Apple <em>tries </em>to dissuade you from doing it, it’s fairly simple.</p>
<h1>Download Xcode 14.3.1</h1>
<p>Head over <a href="https://xcodereleases.com/" rel="noopener ugc nofollow" target="_blank">Xcodereleases</a> or click <a href="https://developer.apple.com/services-account/download?path=%2FDeveloper_Tools%2FXcode_14.3.1%2FXcode_14.3.1.xip" rel="noopener ugc nofollow" target="_blank">here</a> to download Xcode 14.3.1 from Apple. Noted that you need a developer account to download it this way. Unpack it.</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:625/1*wDbnRSaE-k9mmfmIScNMiA.png" style="height:481px; width:625px" /></p>
<p>"If only a grey symbol could stop me! Muahahaha!"</p>
<h1>Execute it.</h1>
<p>If you try to run it, you'll be properly told to not do that. Now's where it lays. Right click Xcode 14.3.1 and click "Show package content", then navigate "Contents", "MacOS", and you'll be prompted with an executable. Right click the executable and click "Create Shortcut". Run it, and you'll be prompted with this fabulous screen:</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:700/1*9-ttzVV-vz64poSLtp8VEQ.png" style="height:456px; width:700px" /></p>
<h1>This is severely under tested!</h1>
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