Junk Yard — the untold story
<p>Junk Yard, released by Williams in January 1997, has held a special place in my heart since it was new. I have always been a bit of an inventor myself so I guess the idea of collecting stuff and build inventions attached to me. The playfield with all its toys, the little scene under the glass, was also something I was fascinated by. I wanted to know more and, being relatively new to this thing called Internet, I visited it’s website often, listening to sound clips and watching the images that slowly revealed themselves while they loaded via the 28k modem. <a href="http://www.planetarypinball.com/mm5/Williams/games/junkyard/index.html" rel="noopener ugc nofollow" target="_blank">That website is still online</a>. And since twelve years back, I got my own machine in the basement.</p>
<p>Yes, I know it is one of those pinball machines that usually don’t get much love from pinball fans. You might hear that it lacks “flow”, that the rules are too shallow or that it is just too corny. Some don’t even care enough to have an opinion. But no matter what you think about it, I believe the story about Junk Yard is an interesting one for anyone who has ever been into pinball machines of the 1990s.</p>
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