Steam Re-Design: UX Case Study towards anti-toxic game environment

<h1><strong>Project Overview</strong></h1> <p>This project aims to redesign the interface of Steam, the largest digital distribution platform for PC gaming, to reduce toxic behaviors in gaming. The project will use gamified UX design to create a more positive and inclusive gaming environment.</p> <h1>Problem Space</h1> <p>Toxic behavior in gaming has become a significant issue, with players experiencing abusive and inappropriate behaviors while playing games. These behaviors can lead to a negative experience and discourage players from using the platform. The impact of toxic behavior on game playing and the gaming industry is significant, potentially harming a studio&rsquo;s entire reputation. This case study explores the impact of toxic behavior on gaming, the challenges faced by players, and the potential solutions to address this issue.</p> <h1>Why is it Challenging to Solve?</h1> <p>Combatting toxic behavior in gaming is a complex challenge that requires a multifaceted approach. Some of the current challenges with designing games/game platforms to combat toxic behaviors in games include:</p> <p><a href="https://medium.com/@fibrouspaper/steam-re-design-ux-case-study-towards-anti-toxic-game-environment-b36b3adb3571"><strong>Read More</strong></a></p>
Tags: Toxic Game