Simulating a Theme Park: Understanding queue times with R

<p>Long lines are always off-putting, especially when you are waiting to soar through space or sail along the Great Barrier Reef. As the summer holidays continue, I&rsquo;m sure nearly everyone will be queueing for something, and hopefully, you&rsquo;re lucky enough to be heading straight for the Magic Kingdom. Maybe you&rsquo;re in one of those queues while you read this blog!</p> <p>Some code is included to support the examples, but the full code can be found on my GitHub, which is linked at the end of the article. The project uses R and the&nbsp;<em>simmer&nbsp;</em>package for Discrete Event Simulation. Please enjoy!</p> <h2>Concept Review &mdash; Discrete Event Simulation</h2> <p>So what will it take to simulate a theme park on my laptop? And will it look anything like Game Central Station from Wreck-it-Ralph?</p> <p>I&rsquo;m afraid not &hellip; the code written in R will use Discrete Event Simulation or DES, which really just shows what could happen in a process over time. The major use case of DES is to optimize processes which is why it is commonly used in operations research. Simulations allow decision-makers to view a typical process after many iterations and see how it could be improved. For example, would adding extra machines to a factory line reduce bottlenecks in producing a product?</p> <p><a href="https://towardsdatascience.com/simulating-a-theme-park-understanding-queue-times-with-r-100b12d97cd3"><strong>Read More</strong></a></p>