Revolutionizing Education with Augmented and Virtual Reality

<p>If it&rsquo;s not this, I applaud you. You&rsquo;re a much better human being than me. However, this begs the question, how does AR/VR have anything to do with education or improving it? After all, isn&rsquo;t it just used in video games and entertainment?</p> <p>Although AR/VR entered the market with gaming to make it more digestible for the masses and easy to adopt, we can now begin expanding it beyond its original intended use.</p> <p>TLDR;</p> <ol> <li><strong>What is augmented or virtual reality?&nbsp;</strong>An emerging technology that allows humans to interact in an augmented or virtualized world.</li> <li><strong>Why implement AR/VR headsets in education?</strong>&nbsp;Because our education system is failing to keep society functioning at our current pace of growth.</li> <li><strong>Constructivism&ndash; Supportive Learning Theory of AR/VR Integration</strong>: the thought that people best learn when constructing their own models of the world through personal experience.</li> <li><strong>Why now?&nbsp;</strong>Reduce costs, increased exposure in the general population, and strong competition amongst companies spurring innovation.</li> </ol> <p><a href="https://medium.com/@chloe.hongan.nguyen/revolutionizing-education-with-augmented-and-virtual-reality-8610ee0b76d7"><strong>Read More</strong></a></p>