Devlog #96 — Crescents Awaken, Pixel Kitties

<p>Welcome to Devlog 96! This week we&rsquo;ve been working on some super cool festive surprises that are coming your way, as well as applying retroactive rewards for August!</p> <p>We&rsquo;ve also just released the latest version of the Realm builder tool &mdash; version 0.3.1! This features the live custom model preview and editor we annouced a few weeks ago &mdash; making more advanced building way more intuitive. You can download the latest version here:&nbsp;<a href="https://enter-realm.itch.io/realm-world-builder" rel="noopener ugc nofollow" target="_blank">https://enter-realm.itch.io/realm-world-builder</a></p> <p>Now lets check out some dev:</p> <h1><strong>Crescents Awaken!</strong></h1> <p>With the expansion of our builder tools and the capability for our users to link custom GLB models, it&rsquo;s time to revisit land in the Metropolis. It&rsquo;s been a long-anticipated moment, but we&rsquo;ve always intended to fulfill our promise. This marks the beginning of the Crescent.</p> <p>We&rsquo;ve started blocking out the environment for the initial Crescent cluster. Utilizing Godot&rsquo;s CSG objects, we can mock up individual components and immediately engage with them using our avatars to evaluate the overall scale, routes, and vistas. Once we&rsquo;re satisfied with the overall layout, the blockout model will be exported to Blender for texturing and light baking, resulting in a stunning world.</p> <p><a href="https://enter-realm.medium.com/devlog-96-crescents-awaken-pixel-kitties-6ab252f9b1d8"><strong>Website</strong></a></p>
Tags: Pixel Kitties