How to Capture High-Quality Motion Data With Your Phone And Import Into Omniverse
<p>Creating animation data can be costly and time consuming, but with the new <a href="https://docs.move.ai/nvidia-omniverse-extension" rel="noopener ugc nofollow" target="_blank">Move.ai Omniverse extension</a>, anyone can generate high-fidelity motion data from video captured on their phone.</p>
<p>The extension plugs into Move.ai’s database of motion assets to allow users to import into <a href="https://www.nvidia.com/en-us/omniverse/?ncid=so-medi-599641#cid=ov04_so-medi_en-us" rel="noopener ugc nofollow" target="_blank">NVIDIA Omniverse</a> with just one click. These animations can be easily retargeted to characters and linked with rigs in <a href="https://www.autodesk.com/products/maya/overview" rel="noopener ugc nofollow" target="_blank">Autodesk Maya</a> or scenes in <a href="https://www.unrealengine.com/en-US" rel="noopener ugc nofollow" target="_blank">Unreal Engine</a> and <a href="https://unity.com/" rel="noopener ugc nofollow" target="_blank">Unity</a> game engines.</p>
<p>“We firmly believe that NVIDIA Omniverse is enabling the pipework to create expansive virtual worlds,” said Niall Hendry, Head of Partnerships and Delivery at Move.ai. “Human motion is essential to bringing these digital experiences and environments to life.”</p>
<p>Connecting to Omniverse enables Move.ai’s motion data to proliferate across an array of software ecosystems, allowing the company to reach new audiences. It has enabled them to cross connect with other software instances without the need to build a plugin for each. For example, Omniverse users can apply animations from Move.ai to characters generated from other extensions like <a href="https://blogs.nvidia.com/blog/2022/08/19/omniverse-developer-in3d/" rel="noopener ugc nofollow" target="_blank">in3D</a>.</p>
<p><a href="https://medium.com/@nvidiaomniverse/how-to-capture-high-quality-motion-data-with-your-phone-and-import-into-omniverse-48380e2dfc04"><strong>Read More</strong></a></p>
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