What Nvidia’s AI NPC demo could mean for game development

<h1>Nvidia demoed its capabilities for AI and unique character building during Computex 2023. The gaming giant showed how an innocuous NPC could provide generated, off-the-cuff responses to player&rsquo;s unique prompts during an in-game interaction.</h1> <p>Contemporary titles can have anywhere between a handful and hundreds of non-playable characters (NPCs).</p> <p>Primarily intended to carry the overarching narrative forward by delivering missions, these secondary characters carry the bulk-load for creating a sense of emotional investment and fleshing out the playable world to seem lived-in and believable.</p> <p>Like other aspects of gaming, the graphics and basic dialogue of these characters have advanced over time. Compare the original edition of&nbsp;<em>Skyrim</em>, for instance, to contemporary titles like&nbsp;<em>Hitman 3&nbsp;</em>or&nbsp;<em>Red Dead Redemption II&nbsp;</em>and you&rsquo;ll see how drastic an improvement has been made in the last decade.</p> <p>Though the overall standard has risen, however, that&rsquo;s not to say there isn&rsquo;t room improvement &mdash; and&nbsp;<em>a lot</em>&nbsp;at that. Aside from a few exceptionally crafted titles, engaging with NPCs can still feel obligatory, overtly scripted, and at times static or goofy.</p> <p>Nvidia, a leading proprietor of PC graphics cards and (more recently) AI computing, is looking to advance this facet of game-building using the principles of generative software like&nbsp;<a href="https://thred.com/?s=chatgpt" rel="noopener ugc nofollow" target="_blank">ChatGPT</a>&nbsp;and&nbsp;<a href="https://thred.com/?s=bard" rel="noopener ugc nofollow" target="_blank">Bard</a>.</p> <p><a href="https://thredmedia.medium.com/what-nvidias-ai-npc-demo-could-mean-for-game-development-44e1fde23a14"><strong>Read More</strong></a></p>
Tags: NVIDIA’s AI