The New Ghostwire: Tokyo Update Is Great
<p>This week, <em>Ghostwire: Tokyo</em> finally reached the end of its PS5 exclusivity period and launched for Xbox Series consoles. The game also got a surprisingly big free update on all platforms called <em>Spider’s Thread,</em> adding new story content, a new rogue-lite game mode, plenty of quality of life tweaks, achievement updates — and new collectible capsule toys that add props for use in photo mode.</p>
<p>It’s this last addition, barely mentioned in <a href="https://bethesda.net/en/article/3xk1RK8bI9YVe6ioTxGOQd/ghostwire-tokyo-spiders-thread-update-patch-notes" rel="noopener ugc nofollow" target="_blank">the official patch notes</a> as “photo mode improvements,” that has really grabbed me. You can now find little capsule toy machines littered throughout <em>Ghostwire’s</em> detailed city, and for 500 “Meika” (the in-game currency) you can try your hand at getting a unique toy through a random draw process.</p>
<p>This sort of goofy collectible capsule toy side content exists in tons of other games — but where most other titles would be content to give you a 3D model you could view in a menu or on an in-game shelf, <em>Ghostwire’s</em> developers at Tango Gameworks went one step further.</p>
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