My $500 MRR Product Learnings :)

<p>Six months ago, around Feb or so &mdash; I launched this cool AI-powered code generation tool for gaming engines called&nbsp;<a href="https://www.haddock.ai/" rel="noopener ugc nofollow" target="_blank">haddock.ai</a>. It basically supports scripting for Roblox/Unreal/Unity/Minecraft (forge) platforms using text prompts. This is what the code generation interface looks like for the Roblox version:</p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:630/1*32x-YMa1KCyC4TJ1zJWNhg.png" style="height:400px; width:700px" /></p> <p>When it was first launched, there was only one tab (ScripterAI) and it was limited to Roblox. The idea was to train the GPT-3 model to work with updated libraries since ChatGPT&rsquo;s cut-off date made it largely unusable for Roblox game dev. However, since it wasn&rsquo;t possible to create a fine-tuned model using ChatGPT at that time, I used a vector store with embeddings to extend GPT-3&rsquo;s code generation abilities to Roblox.</p> <p>The first month was great! With very little product marketing on YouTube &amp; TikTok &mdash; I was able to reach $150 MRR. Then, came two major roadblocks: 1/ ChatGPT released its API which meant that the market was about to get flooded with competitors, and 2/ Roblox released their very own Generative AI tool. As a result, my MRR grew to a measly 30% the next month to $195 with a surge in cancellations.</p> <p><a href="https://medium.com/@asaxena1415/my-500-mrr-product-learnings-90619cab87c3">Visit Now</a></p>