My $500 MRR Product Learnings :)
<p>Six months ago, around Feb or so — I launched this cool AI-powered code generation tool for gaming engines called <a href="https://www.haddock.ai/" rel="noopener ugc nofollow" target="_blank">haddock.ai</a>. It basically supports scripting for Roblox/Unreal/Unity/Minecraft (forge) platforms using text prompts. This is what the code generation interface looks like for the Roblox version:</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:630/1*32x-YMa1KCyC4TJ1zJWNhg.png" style="height:400px; width:700px" /></p>
<p>When it was first launched, there was only one tab (ScripterAI) and it was limited to Roblox. The idea was to train the GPT-3 model to work with updated libraries since ChatGPT’s cut-off date made it largely unusable for Roblox game dev. However, since it wasn’t possible to create a fine-tuned model using ChatGPT at that time, I used a vector store with embeddings to extend GPT-3’s code generation abilities to Roblox.</p>
<p>The first month was great! With very little product marketing on YouTube & TikTok — I was able to reach $150 MRR. Then, came two major roadblocks: 1/ ChatGPT released its API which meant that the market was about to get flooded with competitors, and 2/ Roblox released their very own Generative AI tool. As a result, my MRR grew to a measly 30% the next month to $195 with a surge in cancellations.</p>
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