They Made Millions From Indie Game Development

<p>&ldquo;As a hobbyist solo indie dev, it&rsquo;s always inspiring to see the great successes of indie games made by a single person or a pair of people. Now, hey, although financial success is not everything, I do find it definitely helps with a bit of motivation. So here are a few of those hit indie games made by a single person or a couple of people. This is a continuation of my previous list, so definitely check that out as well if you haven&rsquo;t. Consider following me over at Twitter or Instagram and join our community Discord in the description below. This video is sponsored by Walling, but more on that in a bit.</p> <p>First up is Kenshi, developed in the beginning by Chris Hunt and Lo-Fi Games, and released in 2013. According to their website, Kenshi is atmospherically considered a sword-punk game featuring a wide mix of RPG, city building, and sandbox elements. Notably saying, &ldquo;You are not the chosen one. You are not great and powerful. You don&rsquo;t have more hit points than everyone else. You are not the center of the universe, and you are not special, unless you work for it.&rdquo; According to an &ldquo;Ask Me Anything&rdquo; post made by Chris on Reddit around 2019, he spent roughly the first six years working on Kenshi alone, with his sister writing most of the dialogue, all while he was working part-time two days a week as a security guard. Eventually, Kenshi got Alpha funded, and Hunt was able to build out a small team and ultimately found Lo-Fi Games when they later fully released Kenshi. So far, Kenshi has sold over 1 million copies, with an estimated revenue of 32 million dollars.</p> <p><a href="https://medium.com/@stylishcollection666/they-made-millions-from-indie-game-development-e9753b6e0a80"><strong>Learn More</strong></a></p>