Case study: mobile app to maintain visitors’ interest in museums.
<p>We began by a quantitative research, a survey to measure aspects of the users and user behavior and get statistical results.<strong> </strong>In order to do that we worked on the <a href="https://www.christhelwell.com/live/#.YI3jXmYzaLo" rel="noopener ugc nofollow" target="_blank">Lean Survey Canvas</a> to determine the questions we would ask to the users. This is a team tool which helped us generating surveys faster.</p>
<p>Then we made a short online survey thanks to google form. We asked about 10 questions (demographic, habits in the museums, budget and experiences during the pandemic) with checkboxes and open — endend questions.</p>
<p><a href="https://bootcamp.uxdesign.cc/case-study-wicked-problem-culture-heritage-257610aed87"><strong>Click Here</strong></a></p>