The Magpie’s Cube (Magic The Gathering)
<p>Ilove to make games about ephemera, destruction and creation. I like when experiences are transient, when objects get altered forever, when my possessions carry the marks of historic adventures on them. I also like <em>Magic: The Gathering</em>. I’ve been meaning to make my own <em>Magic</em> draft environment for some time, and I’ve finally found myself in a position financially to create my mad science experiment, a cube of my own predilictions towards destroying cards and having fun.</p>
<p>Let me introduce you to the Magpie’s Cube. Around 360 cards (although that number is always fluctuating), changed by the players every time we play, with custom cards and weird lore and prizes at the end. I’ve had to fight a hastey dashed Stormtide Leviathan, a Horseshoe Crab that could detain my board each turn, and an Ameboid Changeling with more than 200 power and toughness. It’s some of the most fun I’ve had playing <em>Magic, </em>and if you’re looking for a new approach to the game that brings you back to the childlike wonder of first starting out when anything is possible, this cube is for you.</p>
<p><a href="https://possumcreek.medium.com/the-magpies-cube-54eac20f36fd"><strong>Read More</strong></a></p>