Integrating AI into Immersive Interactive Fiction
<h1>The Concept:</h1>
<p>I was inspired by <a href="https://medium.com/@dderuntz" rel="noopener">Danny DeRuntz</a>’ post <a href="https://medium.com/duct-tape-ai/crit-bot-hotline-8135e1c3eb5a" rel="noopener">Crit-Bot Hotline</a>, in where he is able to use AI in a call-in phone service to critique ideas. As soon as I experienced the service, I was reminded of a conversation I had with a buddy, Justin Brink, where we discussed the idea of an augmented reality game (ARG) that strictly uses analog media, and we had purchased a payphone to experiment.</p>
<p>As soon as I dipped my toes into Google’s <a href="https://cloud.google.com/dialogflow/" rel="noopener ugc nofollow" target="_blank">DialogFlow CX</a> I had an epiphany: This is exactly like building a game logic engine! Now I had to do something with this payphone idea.</p>
<p><strong>I decided I would turn this payphone into a wireless cell-phone, make a piece of AI enabled interactive fiction, program the phone to call into this AI game, then put the phone back into an empty payphone stall in Chicago.</strong></p>
<p>I don’t want to spoil the fun for anyone who wants to try it, but I’ll reveal the basics of what the experience is: You have stumbled on a very special payphone. This phone is called TAC-2112, a “Temporal Assistance Communicator.” There has been a cataclysmic event in the year 2112 that has destroyed the ability for digital products to function. These future beings have, however, figured out how to use an analog payphone to communicate with the past as a call for help. You are tasked with helping this future.</p>
<p><a href="https://medium.com/duct-tape-ai/integrating-ai-into-immersive-interactive-fiction-75a3b7175f13"><strong>Read More</strong></a></p>