Making sense of work and life as an in-house graphic designer
<p>Are you an in-house graphic designer or someone who’s just thinking how it pans out as being one? Well, in this article I have shared some of my thoughts of working as an in-house graphic designer for a product based company for over 1 year.</p>
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<p>Working in-house comes with its pros and cons. You may be limited on the choice of projects and visual direction. However, you may also get paid a bit more in comparison to entry level agency work and have a sweet relationship with freedom.</p>
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<p>Stick around till the end to know how it feels, the day in the life and more.</p>
<p><em>Although the thoughts below are my own, some parts may be applicable to anyone in a similar role, and similarly, some may not.</em></p>
<p>Life as an in-house graphic designer can sometimes be really confusing, especially if you work in a small team with no dedicated art directors or visualisers. You may have to work on a vast variety of projects, which is great for learning, but not that great for getting good at one thing.</p>
<p>You get to work with with different teams and learn their ways of working. The constant intermingling and the nature of the design job being one which includes a lot of verbal and written communication can be something you like or dislike. Having cooperative and goal-driven stakeholders goes a long way in the making of a successful project, but, a lot of depends on how you interpret and execute ideas by delivering within deadlines to not become redundant.</p>
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