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<?xml encoding="utf-8" ?><p>&lt;!DOCTYPE html&gt;</p><p>&lt;html lang="vi"&gt;</p><p>&lt;head&gt;</p><p>&nbsp; &nbsp;&lt;meta charset="UTF-8"&gt;</p><p>&nbsp; &nbsp;&lt;meta name="viewport" content="width=device-width, initial-scale=1.0"&gt;</p><p>&nbsp; &nbsp;&lt;title&gt;T&#7915; &#273;i&#7875;n Qu&acirc;n s&#7921; T&#7893;ng h&#7907;p (All Units)&lt;/title&gt;</p><p>&nbsp; &nbsp;&lt;style&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;body { font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif; background-color: #f0f2f5; display: flex; flex-direction: column; align-items: center; padding: 20px; margin: 0; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.quiz-container { background: white; padding: 25px; border-radius: 16px; box-shadow: 0 4px 15px rgba(0,0,0,0.1); max-width: 650px; width: 100%; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;h1 { color: #1a73e8; font-size: 22px; text-align: center; margin-bottom: 5px; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.subtitle { text-align: center; color: #5f6368; font-size: 14px; margin-bottom: 20px; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.progress-bar { width: 100%; background-color: #e0e0e0; border-radius: 10px; margin-bottom: 20px; height: 10px; overflow: hidden; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.progress-fill { height: 100%; background-color: #1a73e8; width: 0%; transition: width 0.3s ease; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.question-box { background: #f8f9fa; padding: 20px; border-radius: 12px; margin-bottom: 20px; text-align: center; border: 1px solid #e8eaed; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.question-label { font-size: 13px; text-transform: uppercase; color: #5f6368; font-weight: bold; letter-spacing: 0.5px; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.question-text { font-size: 24px; font-weight: bold; color: #202124; margin-top: 10px; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.options { display: grid; gap: 12px; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;button { padding: 16px; border: 2px solid #dadce0; border-radius: 12px; background: white; cursor: pointer; transition: all 0.2s; font-size: 16px; text-align: left; color: #3c4043; font-weight: 500; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;button:hover { border-color: #1a73e8; background-color: #f1f8ff; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.correct { background-color: #e6f4ea !important; border-color: #1e8e3e !important; color: #137333 !important; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.wrong { background-color: #fce8e6 !important; border-color: #d93025 !important; color: #c5221f !important; }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;#next-btn { margin-top: 25px; width: 100%; padding: 15px; background: #1a73e8; color: white; border: none; border-radius: 12px; font-weight: bold; font-size: 16px; display: none; cursor: pointer; box-shadow: 0 2px 5px rgba(0,0,0,0.2); }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;#next-btn:active { transform: scale(0.98); }</p><p>&nbsp; &nbsp; &nbsp; &nbsp;.stats { display: flex; justify-content: space-between; margin-top: 20px; font-size: 14px; color: #5f6368; border-top: 1px solid #eee; padding-top: 15px; }</p><p>&nbsp; &nbsp;&lt;/style&gt;</p><p>&lt;/head&gt;</p><p>&lt;body&gt;</p><p>&nbsp;</p><p>&lt;div class="quiz-container"&gt;</p><p>&nbsp; &nbsp;&lt;h1&gt;&Ocirc;n t&#7853;p T&#7915; v&#7921;ng Qu&acirc;n s&#7921;&lt;/h1&gt;</p><p>&nbsp; &nbsp;&lt;div class="subtitle"&gt;T&#7893;ng h&#7907;p t&#7845;t c&#7843; c&aacute;c Unit (1, 2, 4, 5, 7, 8, 9, 10, 11)&lt;/div&gt;</p><p>&nbsp; &nbsp;</p><p>&nbsp; &nbsp;&lt;div class="progress-bar"&gt;&lt;div class="progress-fill" id="progress"&gt;&lt;/div&gt;&lt;/div&gt;</p><p>&nbsp;</p><p>&nbsp; &nbsp;&lt;div id="quiz-content"&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;&lt;div class="question-box"&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;div class="question-label"&gt;C&acirc;u h&#7887;i&lt;/div&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;div class="question-text" id="question-text"&gt;Loading...&lt;/div&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;&lt;/div&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;&lt;div class="options" id="options-container"&gt;&lt;/div&gt;</p><p>&nbsp; &nbsp;&lt;/div&gt;</p><p>&nbsp; &nbsp;</p><p>&nbsp; &nbsp;&lt;button id="next-btn" onclick="loadNextQuestion()"&gt;C&acirc;u ti&#7871;p theo&nbsp;&#10140;&lt;/button&gt;</p><p>&nbsp;</p><p>&nbsp; &nbsp;&lt;div class="stats"&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;&lt;span&gt;C&acirc;u: &lt;b id="current-pos"&gt;0&lt;/b&gt;/&lt;span id="total-qs"&gt;0&lt;/span&gt;&lt;/span&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;&lt;span&gt;&#272;&uacute;ng: &lt;b id="score" style="color:#1e8e3e"&gt;0&lt;/b&gt;&lt;/span&gt;</p><p>&nbsp; &nbsp;&lt;/div&gt;</p><p>&lt;/div&gt;</p><p>&nbsp;</p><p>&lt;script&gt;</p><p>&nbsp; &nbsp;// D&#7919; li&#7879;u &#273;&#432;&#7907;c tr&iacute;ch xu&#7845;t t&#7915; t&#7845;t c&#7843; c&aacute;c &#7843;nh b&#7841;n cung c&#7845;p</p><p>&nbsp; &nbsp;const rawData = [</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 1</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Para Reg", a: "Parachute Regiment - Trung &#273;o&agrave;n l&iacute;nh d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "BTC", a: "Basic Training Course - Kh&oacute;a hu&#7845;n luy&#7879;n c&#417; b&#7843;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "BPC", a: "Basic Parachute Course - Kh&oacute;a d&ugrave; c&#417; b&#7843;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "RAF", a: "Royal Airforce - Kh&ocirc;ng qu&acirc;n Ho&agrave;ng gia (Anh)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "NATO", a: "North Atlantic Treaty Organization"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "UN", a: "United Nations - Li&ecirc;n H&#7907;p Qu&#7889;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "NGOs", a: "Non-government Organizations - C&aacute;c t&#7893; ch&#7913;c phi ch&iacute;nh ph&#7911;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ATR", a: "Army Training Regiment - Trung &#273;o&agrave;n hu&#7845;n luy&#7879;n l&#7909;c qu&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "NBC test", a: "Nuclear, Biological, Chemical test"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "PTI", a: "Physical Training Instructor - Hu&#7845;n luy&#7879;n vi&ecirc;n th&#7875; l&#7921;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "TDY", a: "Temporary Duty - C&ocirc;ng t&aacute;c t&#7841;m th&#7901;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MTO", a: "Motor Transport Officer - S&#297; quan v&#7853;n t&#7843;i c&#417; gi&#7899;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "LSW", a: "Light Support Weapon - V&#361; kh&iacute; y&#7875;m tr&#7907; h&#7841;ng nh&#7865;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ATW", a: "Anti-tank Weapon - V&#361; kh&iacute; ch&#7889;ng t&#259;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ATM", a: "Anti-tank Mine - M&igrave;n ch&#7889;ng t&#259;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "APM", a: "Anti-personnel Mine - M&igrave;n ch&#7889;ng b&#7897; binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MILAN", a: "Man-portable Anti-tank Guided Missile - T&ecirc;n l&#7917;a ch&#7889;ng t&#259;ng c&oacute; &#273;i&#7873;u khi&#7875;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Advance", a: "C&#417; &#273;&#7897;ng &aacute;p s&aacute;t"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Charge", a: "Xung phong"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Dig in", a: "X&acirc;y d&#7921;ng c&ocirc;ng s&#7921; ph&ograve;ng ng&#7921;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Engage", a: "Tham chi&#7871;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Fire support", a: "H&#7887;a l&#7921;c chi vi&#7879;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Open ground", a: "&#272;&#7883;a h&igrave;nh m&#7903;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Pin down", a: "K&igrave;m ch&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Reserve", a: "D&#7921; b&#7883;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Carry out", a: "Thi h&agrave;nh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Start line", a: "Tuy&#7871;n xung phong"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Take out", a: "Lo&#7841;i b&#7887;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Withdraw", a: "R&uacute;t lui"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 7: Carrier</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "AAW", a: "Anti-aircraft Warfare - T&aacute;c chi&#7871;n ph&ograve;ng kh&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ASUW", a: "Anti-submarine Warfare - T&aacute;c chi&#7871;n ch&#7889;ng ng&#7847;m"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ASW", a: "Anti-surface Warfare - T&aacute;c chi&#7871;n m&#7863;t n&#432;&#7899;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "UAVs", a: "Unmanned Aerial Vehicles - M&aacute;y bay kh&ocirc;ng ng&#432;&#7901;i l&aacute;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "TFA", a: "Task Force Alpha - L&#7921;c l&#432;&#7907;ng &#273;&#7863;c nhi&#7879;m Alpha"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Aviator", a: "Phi c&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Bow", a: "M&#361;i t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Flotilla", a: "Ti&#7875;u h&#7841;m &#273;&#7897;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Knot", a: "H&#7843;i l&yacute; / N&uacute;t (&#272;&#417;n v&#7883; t&#7889;c &#273;&#7897;)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Sortie", a: "Xu&#7845;t k&iacute;ch"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Stern", a: "&#272;u&ocirc;i t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Bulk head", a: "V&aacute;ch ng&#259;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Compartment", a: "Gian ph&ograve;ng tr&ecirc;n t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Deck", a: "Boong t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Disembark", a: "L&ecirc;n b&#7901;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Embark", a: "Ra kh&#417;i / L&ecirc;n t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Galley", a: "Nh&agrave; b&#7871;p (tr&ecirc;n t&agrave;u)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Go aft", a: "&#272;i v&#7873; &#273;u&ocirc;i t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Go below", a: "&#272;i xu&#7889;ng khoang d&#432;&#7899;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Vessel", a: "T&agrave;u l&#7899;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Go forward", a: "&#272;i v&#7873; m&#361;i t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Go topside", a: "&#272;i l&ecirc;n khoang tr&ecirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Hatch", a: "C&#7917;a khoang"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Head", a: "Toilet/Bathroom (tr&ecirc;n t&agrave;u)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Hull", a: "Th&acirc;n t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Overhead", a: "Tr&#7847;n gian ph&ograve;ng tr&ecirc;n t&agrave;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Port", a: "M&#7841;n t&agrave;u / C&#7917;a s&#7893; tr&ecirc;n t&agrave;u (M&#7841;n tr&aacute;i)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Ship", a: "T&agrave;u m&#7863;t n&#432;&#7899;c l&#7899;n c&#7911;a HQ"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Shore station", a: "C&#259;n c&#7913; HQ tr&ecirc;n m&#7863;t &#273;&#7845;t"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Underway", a: "Khi t&agrave;u &#7903; tr&ecirc;n bi&#7875;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Waterline", a: "M&#7921;c n&#432;&#7899;c ch&#7841;m &#273;&#7871;n b&ecirc;n t&agrave;u"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 8: Fearless Warrior</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "HQ RRF", a: "The Rapid Reaction Force Headquarter - TT ch&#7881; huy l&#7921;c l&#432;&#7907;ng ph&#7843;n &#7913;ng nhanh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ENDEX", a: "The end of the exercise - K&#7871;t th&uacute;c di&#7877;n t&#7853;p"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Augment", a: "Tuy&ecirc;n qu&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Augmentee", a: "Ng&#432;&#7901;i/Qu&acirc;n t&#259;ng c&#432;&#7901;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "CAE", a: "Combined Arms Exercise - B&agrave;i t&#7853;p hi&#7879;p &#273;&#7891;ng qu&acirc;n binh ch&#7911;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "CE", a: "Combined Exercise - B&agrave;i t&#7853;p hi&#7879;p &#273;&#7891;ng qu&acirc;n &#273;&#7897;i &#273;a qu&#7889;c gia"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Field Training Exercise", a: "Di&#7877;n t&#7853;p th&#7921;c &#273;&#7883;a"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Joint Exercise", a: "Di&#7877;n t&#7853;p h&#7895;n h&#7907;p"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Live Firing Exercise", a: "B&#7855;n &#273;&#7841;n th&#7853;t"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Scenario", a: "K&#7883;ch b&#7843;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "War Fighting Skills", a: "K&#7929; thu&#7853;t chi&#7871;n &#273;&#7845;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Ablations (Ablutions)", a: "Nh&agrave; t&#7855;m / Khu v&#7879; sinh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Barracks room", a: "Ph&ograve;ng ng&#7911; / Doanh tr&#7841;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "HQ MAIN", a: "Central Headquarters Building - S&#7903; ch&#7881; huy"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Orientation Brief", a: "&#272;&#7883;nh h&#432;&#7899;ng t&oacute;m t&#7855;t"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Reception centre", a: "Trung t&acirc;m &#273;i&#7873;u h&agrave;nh/ti&#7871;p nh&#7853;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "RAP", a: "Regiment Aid Post - B&#7879;nh x&aacute; trung &#273;o&agrave;n"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 9: Operation orders</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "FEBA", a: "Forward Edge of the Battle Area - Ranh gi&#7899;i ph&iacute;a tr&#432;&#7899;c khu v&#7921;c chi&#7871;n &#273;&#7845;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "H hour", a: "Gi&#7901; n&#7893; s&uacute;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "DTG", a: "Date-time Group - Nh&oacute;m ng&agrave;y gi&#7901;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "opO/OPORD", a: "Operation Order - M&#7879;nh l&#7879;nh t&aacute;c chi&#7871;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "xing", a: "Crossing - V&#432;&#7907;t qua/V&#432;&#7907;t s&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ADM", a: "Area Defence Mine - B&atilde;i m&igrave;n ph&ograve;ng th&#7911;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MMG", a: "Medium Machine Gun - S&uacute;ng m&aacute;y h&#7841;ng trung"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "brhd", a: "Bridge Head - &#272;&#7847;u c&#7847;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "passage of lines", a: "Qu&aacute; c&#7843;nh (qu&acirc;n)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "assault", a: "&#272;&#7897;t k&iacute;ch"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "fix", a: "B&#7855;t gi&#7919; / Gh&igrave;m ch&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "secure", a: "Chi&#7871;m v&agrave; b&#7843;o v&#7879; m&#7909;c ti&ecirc;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "seize", a: "&#272;&aacute;nh chi&#7871;m 1 m&#7909;c ti&ecirc;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Concept of Operation", a: "Chu&#7849;n b&#7883; chi&#7871;n &#273;&#7845;u/Quy&#7871;t t&acirc;m chi&#7871;n &#273;&#7845;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Main effort", a: "M&#7909;c ti&ecirc;u tr&#7885;ng y&#7871;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Msn", a: "Mission - Nhi&#7879;m v&#7909; chi&#7871;n &#273;&#7845;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Commander&rsquo;s intent", a: "&Yacute; &#273;&#7883;nh c&#7911;a ng&#432;&#7901;i ch&#7881; huy"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "C attack", a: "Counter attack - Ph&#7843;n c&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Objs", a: "Objectives - M&#7909;c ti&ecirc;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "rft", a: "Reinforcement - Qu&acirc;n ti&#7871;p vi&#7879;n"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 2: The Battalion</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Cpl", a: "Corporal - H&#7841; s&#297;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Sgt", a: "Sergeant - Trung s&#297;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "SSg", a: "Staff Sergeant - Th&#432;&#7907;ng s&#297;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "2Lt", a: "Second Lieutenant - Thi&#7871;u &uacute;y"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "1Lt", a: "First Lieutenant - Trung &uacute;y"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Capt", a: "Captain - &#272;&#7841;i &uacute;y"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Maj", a: "Major - Thi&#7871;u t&aacute;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Lt.Col", a: "Lieutenant Colonel - Trung t&aacute;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Col", a: "Colonel - &#272;&#7841;i t&aacute;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Brig/Bde.Gen", a: "Brigadier General - Chu&#7849;n t&#432;&#7899;ng / Thi&#7871;u t&#432;&#7899;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Sec", a: "Section - T&#7893; / Ti&#7875;u &#273;&#7897;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Plt", a: "Platoon - Trung &#273;&#7897;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Coy", a: "Company - &#272;&#7841;i &#273;&#7897;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Bat", a: "Battalion - Ti&#7875;u &#273;o&agrave;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Reg", a: "Regiment - Trung &#273;o&agrave;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Bde", a: "Brigade - L&#7919; &#273;o&agrave;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Div", a: "Division - S&#432; &#273;o&agrave;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "INF", a: "Infantry - B&#7897; binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ARTY", a: "Artillery - Ph&aacute;o binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ENG", a: "Engineers - C&ocirc;ng binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "SIG", a: "Signal - Th&ocirc;ng tin li&ecirc;n l&#7841;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MED", a: "Medical - Qu&acirc;n y"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MP", a: "Military Police - Qu&acirc;n c&#7843;nh / V&#7879; binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ARM", a: "Armor - Thi&#7871;t gi&aacute;p"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 10: UN Police</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "UNMIB", a: "United Nations Mission in Burundi - Ph&aacute;i b&#7897; LHQ t&#7841;i Burundi"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Robbery", a: "C&#432;&#7899;p t&agrave;i s&#7843;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Kidnapping", a: "B&#7855;t c&oacute;c tr&#7867; em"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Murder", a: "Gi&#7871;t ng&#432;&#7901;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Theft", a: "Tr&#7897;m c&#7855;p t&agrave;i s&#7843;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Arson", a: "Ph&oacute;ng h&#7887;a"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Rape", a: "Hi&#7871;p d&acirc;m"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Custody", a: "S&#7921; b&#7855;t giam"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Enquiry", a: "S&#7921; &#273;i&#7873;u tra"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Evidence", a: "B&#7857;ng ch&#7913;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Suspect", a: "Nghi can"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Victim", a: "N&#7841;n nh&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Witness", a: "Nh&acirc;n ch&#7913;ng"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 5: The 3rd ACR</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "3rd ACR", a: "The 3rd Armored Cavalry Regiment - Trung &#273;o&agrave;n K&#7925; binh thi&#7871;t gi&aacute;p s&#7889; 3"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "PE", a: "Post Exchange - C&#7917;a h&agrave;ng qu&acirc;n nhu"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "FHSS", a: "Frequency-Hopping Spread Spectrum - K&#7929; thu&#7853;t ph&#7893; tr&#7843;i nh&#7843;y t&#7847;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "IFV", a: "Infantry Fighting Vehicle - Xe chi&#7871;n &#273;&#7845;u b&#7897; binh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "PK", a: "Peace Keeping - G&igrave;n gi&#7919; H&ograve;a b&igrave;nh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "TO&amp;E", a: "Table of Organization and Equipment - Bi&#7875;u t&#7893; ch&#7913;c v&agrave; trang b&#7883;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ROEs", a: "Rules Of Engagement - Quy t&#7855;c giao chi&#7871;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MBT", a: "Main Battle Tank - Xe t&#259;ng chi&#7871;n &#273;&#7845;u ch&#7911; l&#7921;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "SPH", a: "Self-Propelled Howitzer - Ph&aacute;o t&#7921; h&agrave;nh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Suppress", a: "B&atilde;i b&#7887;/Ch&#7871; &aacute;p"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Cupola", a: "N&#7855;p xe (t&#259;ng)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Barrel", a: "N&ograve;ng ph&aacute;o"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Toe plate", a: "Gi&aacute;p tr&#432;&#7899;c"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Gun sight", a: "&#7888;ng ng&#7855;m"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Side skirt", a: "Gi&aacute;p b&ecirc;n (Side shirt)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Tracks", a: "X&iacute;ch xe"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Recce", a: "Reconnoitre - Trinh s&aacute;t"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 4: March or Die</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "DZ", a: "Drop Zone - B&atilde;i th&#7843; d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "HAHO", a: "High Altitude High Opening"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "HALO", a: "High Altitude Low Opening"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "LZ", a: "Landing Zone - B&atilde;i &#273;&aacute;p"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "PCG", a: "Parachute Commando Group - Nh&oacute;m bi&#7879;t k&iacute;ch d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "WMD", a: "Weapon of Mass Destruction - V&#361; kh&iacute; h&#7911;y di&#7879;t h&agrave;ng lo&#7841;t"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Air drop", a: "Nh&#7843;y d&ugrave; / Th&#7843; d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Stick", a: "T&#7893; nh&#7843;y d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Canopy", a: "V&ograve;m d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Harness", a: "D&acirc;y an to&agrave;n (&#273;eo d&ugrave;)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Reserve Parachute", a: "D&ugrave; d&#7921; ph&ograve;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Ripcord", a: "D&acirc;y bung d&ugrave;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Link up", a: "M&oacute;c n&#7889;i, li&ecirc;n k&#7871;t v&#7899;i"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Extract", a: "Gi&#7843;i c&#7913;u / R&uacute;t qu&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "RV", a: "Rendezvous - G&#7863;p t&#7841;i &#273;i&#7875;m h&#7865;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "CAP", a: "Combat Air Patrol - Tu&#7847;n tra ph&ograve;ng th&#7911; &#273;&#432;&#7901;ng kh&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "Scramble", a: "Ra l&#7879;nh c&#7845;t c&aacute;nh kh&#7849;n c&#7845;p"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Unit 11: CSAR</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ATO", a: "Air Tasking Order - K&#7871; ho&#7841;ch bay h&agrave;ng ng&agrave;y"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "CASEVAC", a: "Casualty Evacuation - S&#417; t&aacute;n th&#432;&#417;ng binh (d&atilde; chi&#7871;n)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "CSAR", a: "Combat Search and Rescue - T&igrave;m ki&#7871;m c&#7913;u n&#7841;n trong chi&#7871;n &#273;&#7845;u"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "AMET", a: "Air Medical Evacuation Team - &#272;&#7897;i c&#7913;u h&#7897; y t&#7871; tr&ecirc;n kh&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "QRF", a: "Quick Reaction Force - &#272;&#7897;i ph&#7843;n &#7913;ng nhanh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "AOC", a: "Air Operation Centre - Trung t&acirc;m &#273;i&#7873;u h&agrave;nh bay"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "MEDEVAC", a: "Medical Evacuation - V&#7853;n chuy&#7875;n y t&#7871; (chuy&ecirc;n d&#7909;ng)"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "SOP", a: "Standard Operating Procedure - Quy tr&igrave;nh ho&#7841;t &#273;&#7897;ng ti&ecirc;u chu&#7849;n"},</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Navy &amp; Misc</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "NAVY", a: "H&#7843;i qu&acirc;n"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "AVN", a: "Aviation - H&agrave;ng kh&ocirc;ng"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "HQ", a: "Head Quarter - S&#7903; ch&#7881; huy / B&#7897; t&#432; l&#7879;nh"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "EOD", a: "Explosive Ordnance Disposal - X&#7917; l&yacute; bom m&igrave;n, v&#7853;t n&#7893;"},</p><p>&nbsp; &nbsp; &nbsp; &nbsp;{q: "ASP", a: "Ammunition Storage Point - &#272;i&#7875;m kho ch&#7913;a &#273;&#7841;n"}</p><p>&nbsp; &nbsp;];</p><p>&nbsp;</p><p>&nbsp; &nbsp;let quizData = [];</p><p>&nbsp; &nbsp;let currentIndex = 0;</p><p>&nbsp; &nbsp;let score = 0;</p><p>&nbsp; &nbsp;const allAnswers = rawData.map(item =&gt; item.a);</p><p>&nbsp;</p><p>&nbsp; &nbsp;function shuffle(array) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp;return array.sort(() =&gt; Math.random() - 0.5);</p><p>&nbsp; &nbsp;}</p><p>&nbsp;</p><p>&nbsp; &nbsp;function initQuiz() {</p><p>&nbsp; &nbsp; &nbsp; &nbsp;quizData = shuffle([...rawData]); // X&aacute;o tr&#7897;n th&#7913; t&#7921; c&acirc;u h&#7887;i</p><p>&nbsp; &nbsp; &nbsp; &nbsp;currentIndex = 0;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;score = 0;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("total-qs").innerText = quizData.length;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("score").innerText = "0";</p><p>&nbsp; &nbsp; &nbsp; &nbsp;loadQuestion();</p><p>&nbsp; &nbsp;}</p><p>&nbsp;</p><p>&nbsp; &nbsp;function loadQuestion() {</p><p>&nbsp; &nbsp; &nbsp; &nbsp;const item = quizData[currentIndex];</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("question-text").innerText = item.q;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("current-pos").innerText = currentIndex + 1;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// Update progress bar</p><p>&nbsp; &nbsp; &nbsp; &nbsp;const percent = ((currentIndex) / quizData.length) * 100;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("progress").style.width = percent + "%";</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;// T&#7841;o ph&#432;&#417;ng &aacute;n nhi&#7877;u</p><p>&nbsp; &nbsp; &nbsp; &nbsp;let options = [item.a];</p><p>&nbsp; &nbsp; &nbsp; &nbsp;while (options.length &lt; 4) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;let randomAns = allAnswers[Math.floor(Math.random() * allAnswers.length)];</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;// Tr&aacute;nh tr&ugrave;ng l&#7863;p v&agrave; tr&aacute;nh ch&#7885;n &#273;&aacute;p &aacute;n qu&aacute; gi&#7889;ng nhau n&#7871;u c&#7847;n (&#7903; &#273;&acirc;y ch&#7885;n ng&#7851;u nhi&ecirc;n)</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (!options.includes(randomAns)) options.push(randomAns);</p><p>&nbsp; &nbsp; &nbsp; &nbsp;}</p><p>&nbsp; &nbsp; &nbsp; &nbsp;options = shuffle(options);</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;const container = document.getElementById("options-container");</p><p>&nbsp; &nbsp; &nbsp; &nbsp;container.innerHTML = "";</p><p>&nbsp; &nbsp; &nbsp; &nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;options.forEach(opt =&gt; {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;const btn = document.createElement("button");</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;btn.innerText = opt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;btn.onclick = () =&gt; checkAnswer(btn, item.a);</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;container.appendChild(btn);</p><p>&nbsp; &nbsp; &nbsp; &nbsp;});</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("next-btn").style.display = "none";</p><p>&nbsp; &nbsp;}</p><p>&nbsp;</p><p>&nbsp; &nbsp;function checkAnswer(selectedBtn, correctAns) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp;const buttons = document.querySelectorAll(".options button");</p><p>&nbsp; &nbsp; &nbsp; &nbsp;let isCorrect = false;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;buttons.forEach(btn =&gt; {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;btn.disabled = true; // Kh&oacute;a n&uacute;t sau khi ch&#7885;n</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;if (btn.innerText === correctAns) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;btn.classList.add("correct");</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;}</p><p>&nbsp; &nbsp; &nbsp; &nbsp;});</p><p>&nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;if (selectedBtn.innerText === correctAns) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;isCorrect = true;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;score++;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("score").innerText = score;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;} else {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;selectedBtn.classList.add("wrong");</p><p>&nbsp; &nbsp; &nbsp; &nbsp;}</p><p>&nbsp; &nbsp; &nbsp; &nbsp;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("next-btn").style.display = "block";</p><p>&nbsp; &nbsp;}</p><p>&nbsp;</p><p>&nbsp; &nbsp;function loadNextQuestion() {</p><p>&nbsp; &nbsp; &nbsp; &nbsp;currentIndex++;</p><p>&nbsp; &nbsp; &nbsp; &nbsp;if (currentIndex &lt; quizData.length) {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;loadQuestion();</p><p>&nbsp; &nbsp; &nbsp; &nbsp;} else {</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("quiz-content").innerHTML = `</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;div style="text-align: center; padding: 40px;"&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;h2 style="color: #1a73e8;"&gt;Ho&agrave;n th&agrave;nh!&lt;/h2&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;p style="font-size: 18px;"&gt;B&#7841;n tr&#7843; l&#7901;i &#273;&uacute;ng &lt;b&gt;${score}/${quizData.length}&lt;/b&gt; c&acirc;u.&lt;/p&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;button onclick="location.reload()" style="margin-top: 20px; background: #1a73e8; color: white;"&gt;L&agrave;m l&#7841;i b&agrave;i n&agrave;y&lt;/button&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;&lt;/div&gt;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;`;</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("next-btn").style.display = "none";</p><p>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;document.getElementById("progress").style.width = "100%";</p><p>&nbsp; &nbsp; &nbsp; &nbsp;}</p><p>&nbsp; &nbsp;}</p><p>&nbsp;</p><p>&nbsp; &nbsp;// B&#7855;t &#273;&#7847;u</p><p>&nbsp; &nbsp;initQuiz();</p><p>&lt;/script&gt;</p><p>&nbsp;</p><p>&lt;/body&gt;</p><p>&lt;/html&gt;</p>