From 2D to 3D Ancient Glyph Walls sculpted from Rock

<p>I want to create the most epic Temples for&nbsp;<a href="https://apesascendance.com/" rel="noopener ugc nofollow" target="_blank">Apes Ascendance</a>&nbsp;video game I&rsquo;m working on. Temples are a symbolism of inner nature, of the spirit those architecture that trends to infinite those sacred rocks and ancient sculptures and Glyphs to Science and Nature.</p> <p>I want to document how I build the apps video game I&rsquo;m working on to empower my community as an&nbsp;<strong><em>indie hard working developer</em></strong>.</p> <p><iframe frameborder="0" height="480" scrolling="no" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FL6Bqdx8QG7A%3Ffeature%3Doembed&amp;display_name=YouTube&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DL6Bqdx8QG7A&amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FL6Bqdx8QG7A%2Fhqdefault.jpg&amp;key=a19fcc184b9711e1b4764040d3dc5c07&amp;type=text%2Fhtml&amp;schema=youtube" title="Converting a 2D Stable Diffusion Ancient Glyph into a 3D Rock Wall with Adobe Substance 3D Sampler" width="854"></iframe></p> <p>My first approach was to create some good texture images using&nbsp;<a href="https://beta.dreamstudio.ai/" rel="noopener ugc nofollow" target="_blank">Stable Diffusion</a>&nbsp;using last version of this powerful AI created by Stability.</p> <p>My next approach was to get the alpha, that height-map information inference using Adobe Substance 3D Sampler.</p> <p><a href="https://medium.com/science-compass/from-2d-to-3d-ancient-glyph-walls-sculpted-from-rock-b013609e3e80"><strong>Click Here</strong></a></p>
Tags: Glyph walls